Berry Hill Farm DLC 2 only FIXED 2

FMC for the trigger to work the gates
Slartibartfast for the manure plain in the shed and the cow shed
sandgroper for fencing
The MODTEAM for their lovely British sheds and their houses and some textures
Giants for the trees
Giants for the software
Giants for the DLC2 BGA
Idea – Slartibartfast, Design – Solanz, Ingame- Solanz, Testing – FarmerTobben, animation – Dr-uptown all these people the 6 Bar Gate
Cadaver for the manure and liquid manure tip point
model-farmer54 and Andrew Stanford for British shed pack
model/texture/ingame – andrew Stanford for the Earvale Dealership
Idea: roof Killer , Model: Nikl , script: sven18koehler/fruktor Eifok Powerd by Team for the fertiliser shed
Modder: Desperados93 , Script: Desperados93 , Model: Fatian , Idee: Brauer De for the timed controlled gate
By Bedaxa for the signs
edmund22 for the inspector mod
Reef = retexturing of cow shed, original build (Beacons View V2), manure scripting
DOCTORHILTI = manure plane model
drupton and Xentro = gate trigger scripting
ls-uk mod team = gates and posts (from Wellbrook 09)

Download:

http://ul.to/kmoazr3e
http://freakshare.com/files/27y40iaa/berryhillfarmunpack.zip.html