Blog

Doppelmayr Liftstation

Nach langen hin und her ist es jetzt so weit. Meine erste Liftstation wird fertig. Anstatt der angekündigten Liftpacks kommt nur eine Station. Es ist ein Prototyp. Also hat er Kinderkrankheiten. Schreibt mir Verbesserungsvorschläge per PN oder Kommentar.

Ginaf truck beta

scottie/dikkop123 LS2011-Player for skin and cab

Concrete weight – 8T

1T weight: Le-Relanais Concrete Water slide: mustaffa833 (he edited it of the orginal) Convoy agricole sign: max900 Pallet: Randsfjorn-modteam-Christina

LSTeamTwenteNextGenerationV1

This map was edited heavy by kesboer i used a great map, i edited it alot more details changed textures, removed and added new buildings like the bga from manuel also the windmills and how about the feedingcenter for this part of the map there is an new mod comming a Schuitemaker feedo 840. i changed also the fields made some bigger ore moved it i created also a lot of new fields with a nice landscape with an eye for detail! Feedingcenter: here you can store your silage/grass to let it make silo this product you can sel at ... Read more

Balepusher With Fork

Edit: Randsfjorn-modteam-Lasse Fork: Randsfjorn-modteam-Eddy Balepusher: Mythos

PDA MOD for Workers/MultiFruit (v0.94 beta)

Changelog v0.94 Fix for DLC2 BGA sell-point not showing in ‘Prices’ (thank you SoDakborn.) Minor fix to use appendedFunction() later, for CoursePlay v2.4 and v3.0. v0.93 Private edit, added “worker-icons” for CoursePlay v2.4 controlled vehicles. v0.92 Private edit, using Utils.appendedFunction(). v0.91 Private edit, minor attempt at optimizing “worker-icons” update-frequency. v0.9 Public release at LS-UK. Description Contains two features: Hired AI-workers are indicated with yellow icons on the PDA map. When using ‘courseplay’ or ‘autopilot’, you can see where they are driving (when in range). For the screens ‘Prices’ and ‘Statistics 1’, there is added sub-pages to support “multi fruits” for ... Read more