Tag: map
Norwegian Building Pack
Here I have made a small Building pack for you. The pack consist of: -> One Old Norwegian barn. – That has sell triggers for ALL original fruits between the two silos, in front of the door, A baleshredder just inside the barn ( about in the middle of the floor), A Liquid manure trigger, and also a manure heap with trigger. -> One Equipment shed – This one does not have any functions, only a shed for storage of your equipment. -> One small Shed – This one does not have any functions, this is only a small shed ... Read more
Stable and BGA for Riversidemap V2
After a lot of people wanted to like to use the stall next to a BGA on the map of Riverside Profarm, and I wanted the barn anyway überarbeutet again, I am endschlossen to add another BGA. This is her in the village from the dealer. In addition, two more were built for high pressure Abladepunkte bundles (see pictures). This can not square or round bales are unloaded / sold! At the barn can be fed corn and grass, which is then written in the PDA well. Barley can be stored at the stable ebenfals and removed (SHOT). Manure and ... Read more
Beaver islands V.2 (by WM modding)
WM modding proudly presents: Beaver islands! This map is a big edit of jd6820driver´s map beaver island. Now it’s 6 islands, before it was only one. The map fruits is the standard fruits (canola, maize, wheat and barley). There is no silage support for the map, and no cowzone, so it’s no idea to start mowing grass. Round baling can be done on at least 3 islands, and square baling on all islands. There’s only one sellpoint for grain, and it’s in a shed on the main island with some grain in. Bales can be sold on the loft over ... Read more
VWsaveiro g4 brazilian
this and pick up a Brazilian sloop volkswagen g5 model, “treker” added strength to withstand up to 500 kg of seeds headlights, arrows and warning light also use to carry small treales. use your map and go to tranportar small amounts of grains such as corn and soybeans potatoes Credits model: theaylton scrits: angellbad ingame:Dmarte,tggmt especial tank´s for anggelbad by scripts (enggelbad belongs to thegamergroupmodteam)
Machinery and implements Shed
Here is a little shed for implements and machinery or whatever you like, could be usefull for bales or fertilizer enjoy… add this models with giants editor 4.1.7/4.1.9 on your map. Please give credit if used on your map. Credits Modell: Max900 AO Texture: Max900
Somewhere in Bavaria V Beta Version
Die map habe ich erstellt Händlerschuppen: Modell: ich ne Textur & Ingame: Katsuo (Ich habe ein die Texturen getauscht) Hofgebäude: Fachwerkscheune mit ballenlager –> modelleicher ScheuneStall –> modelleicher kleiner Fachwerkunterstand –> modelleicher Fachwerkscheune zum durchfahren –> modelleicher Schwäbisches Bauernhaus –> modelleicher Misthaufen –> modelleicher Gülleentnahmestelle –> modelleicher Milchkannen –> modelleiche Dorfgebäude: Häuser & Brauerei –> modelleicher Texturen: Terraintexturen –> modelleicher Foliagetexturen –> modelleicher Straßen –> Fatina Holzstapelset Idee: Buschi Umsetzung: Buschi Tests: Modding Society Team Weidetor Modell: iMarwin Textur: iMarwin Schilder –> modelleicher Für die dazugehörigen Scripts habe ich ebenfalls die Erlaubnis von modelleicher!
Garage for vehicles
this is my new garage for your vehicles. add this models with giants editor 4.1.7 on your map. Please give credit if used on your map. by- devil revenge. i hope that you will like it. Credits devil revenge
Close Farm V2 DLC2 required
First of all sorry this has taken so long. This is a medium size map with one Farm, Cow zone, Mill, Brewery and BioGas, you do need DLC2 to use this. The milktruck work’s and goes to the Cow’s, picks up milk ect, but I couldn’t get it to go all the way back to dairy, but if you are not there you won’t see it, it will just restart as normal. there are 16 fields, 3 fields planted for a bit of a start but the rest is up to you, the mill has separate triggers for each fruit. ... Read more
Savegame-Name Mod for FS11
Hi everyone. Does it bother you that you can’t see which savegame belongs to which map if having multiple maps installed? – Well then i have the solution for you: The “Savegame-Name” Mod. It reads the name of the map from the moddesc entry of the map and on saving your game it appends it to the savedate (look at screenshot). The next time you start the game you can see the name in the savegame selection menu. I hope this mod is helpfull for you. For me it definitely is. greets KillaBot PS: this tool ist open source and ... Read more